PreferencesΒΆ

Ucupaint preferences can be accessed in Blender Preferences > Add-ons > Ucupaint

preferences
Ucupaint Preferences

Explanations for each preference option:

  • Bake Device: Default device for baking. The option Default means the last bake device used will be the default for the next bake.
  • Icons: Ucupaint icon set, you can choose between Dark, Light or Legacy. The Default option will change between dark and light icons depending on your active theme.
  • Default Image Size: Default image size when creating a new image. The option Default means the last image size used will be the default for the next time.
  • Image Atlas Size: Size of the image atlas that will be created.
  • Float Image Atlas Size: Size of the float image atlas that will be created.
  • Use unique Image Atlas per Ucupaint node tree: Use a unique image atlas per Ucupaint node tree rather than every node using the same image atlas.
  • Enable Auto UDIM Detection: Automatically enable Use UDIM based on the selected UV Map when creating/baking an image.
  • Show Switch to Material View warning: Show warning when the view is not in material/rendered view.
  • **Make Preview Mode use sRGB **: Automatically set display viewspace to sRGB when using Preview Mode
  • Use Image Thumbnail for Icon: Use the image thumbnail for the image icon in the layers list.
  • Skip Property Popups (Hold Shift to Show): Skip the dialog box when creating a new image/mask. When enabled, you can bring the dialog box back by holding left shift.
  • Enable Baked Outside by default: Automatically bring bake target image results to outside of Ucupaint node so the exporter can read them.
  • Always Evaluate on Frame Change: Evaluate all Ucupaint properties on frame change, can be very slow, but needed if you want to keyframe layer/mask visibility toggle. Tip: If you want to animate layer/mask visibility, you can just keyframe the layer/mask opacity, those don't need this preference option to be enabled.
  • Enable Uniform Mapping Scale by default: Enable uniform mapping scale by default in Layer and Mask UVs. This will make all scale axes have the same value.
  • Use Non-Popup Channels and Bake Targets UI: Enabling this will make the channels and bake targets panel accessible below the layers panel. This is the default behavior for Blender 2.7x.
  • Use Legacy Add Layer/Mask Menu UI: Enabling this will make the add layer/mask menu show all the options at the same time rather than having submenus. This is the default behavior for Blender 3.6 and lower.
  • Hide Update Notification: Hide update notification even when there's a new version available.
  • Show Experimental Features: Show Experimental features of Ucupaint, most of the features here are incomplete or don't work.
  • Developer Mode: Do not enable this unless you're a developer and know what you're doing.